I use the Himeworks script, Conditional Passive States. it is an addon from the Passive States Neonblack script. I want to make it where when the player uses the weapon type "Bow" then the player has a passive in state 13, if using the weapon type "Bowgun" then the player has a passive on state 14, and if the player does not use one of the two weapon types earlier (Bow and Bowgun) then the player doesn't have any passive. is it possible to create conditions like this? please help me in making conditions like this.