Engine: RPG Maker VX Ace. Synopsis: Shadow Rogue is a 2D stealth game that uses light and shadow sneaking mechanics. It has a character creation system where you can create your own character, select their gender and physical traits, and then proceed with theft or assassination missions to earn gold. The game contains multiple pathways, each that affects which character you interact with, and eventually which ending you obtain, which there are two. You start off as a thief whom had recently left the Thieves’ Guild to pursue your own entrepreneurial endeavors. You hole yourself up in the Maiden’s Ale, a cheap tavern at the Kingdom of Lesaria, whose owner doesn’t ask a lot of questions. Eventually, however, you begin to run short on gold, which prompts you to return to your old lifestyle, and interacting with characters that require your services. When sneaking, you can either avoid the line of sight of enemies, or hide in shadows and bushes nearby. If caught, you will have to fight the enemies on screen using real-time combat, and only after they’ve been defeated can you proceed forward. You level up your character’s stamina (health) by sneaking in missions; combat does not affect leveling up at all. The game uses fixed camera angles; the screen will only change once you’ve reached the edge of it, and you will be locked in your current screen if you’re in combat. The game also includes a lock-picking mechanic: when interacting with a locked chest, you can tap a directional button to pick it. Choosing the correct direction will result in a sound; tap it several times to open the lock. This will have to be done two or three times to fully unlock the chest. You ally with different characters based on which missions you pursue: you can either steal gold and items, or assassinate marked targets. In both scenarios you can complete the mission without being detected, and use alternate paths to complete it. The gold obtained in missions can be used to purchase health potions, which would be automatically used during combat if your health reaches a low amount, or a more powerful dagger to increase your attack strength. With enough gold, you can also purchase a headband to wear on your character. Positions / Roles Needed: I’ve almost completed the development of the game, but require a composer that can make sneaking ambience, combat, and cutscene music. My Role(s) / Position(s): I’m the Lead Designer and Developer. Screenshots: Spoiler Demo: Spoiler https://www.dropbox.com/s/j710ogchqc1rg6i/shadow rogue demo.exe?dl=0 Feel free to send me a PM if you’re interested.