[RMVXAce] Player can walk on top of wall tile. How can I stop this?

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Hi I was working on making my own tile-set, and then decided to test it out. And it seemed to be going well until I notice I can walk UP my wall tile, you get stuck in it and can't move forward,left or right, but you can go back down. I put an X over in the tile section and added the tiles to the A4 (Walls). Any idea how I can get this to work right?  :unsure:
 

Andar

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Two possible reasons for this behaviour, none of it is a bug but they're all intentional:


1) the tile is an upper wall tile from A4 - they are always walkable to simulate a two-level-dungeon, but they should only be accessable from the floor tiles by an override placed along. Intended for those overrides are the ladder-tiles on B-E, but basically any walkable decoration placed on a wall tile turns it into an access point.


2) you forgot to set the first tile of the B sheet to star passability - if that tile is not set to star, the passability of the entire tileset is broken.
 

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