- Joined
- Nov 15, 2020
- Messages
- 3
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- 0
- First Language
- English
- Primarily Uses
- RMXP
I've been toying with RMXP for a couple of weeks now, and I'm trying to make an event that changes the frequency of encounters with a script, I already have the code written down ($game_map.map.encounter_step = number of steps), but there's one problem. It doesn't actually register the code and change the encounter rate until you have an encounter. Which means if I change the rate to never, I'll get an encounter, and then it'll change to never. Then if I want to change it back to common, it won't actually change back to common until I get an encounter, which sucks.

