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- Feb 8, 2018
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I have a project where (due to the limitations of RPGmaker XP showing only one status at a time), I want to ensure only one status can be applied to a given character at any time so information isn't hidden from the player. So all statuses are generally set to either remove each other or be replaced by a higher-rated status.
However, this means it's very easy to remove a status just by applying a new one and I want to make that harder to do - so by default, I'd like to make new statuses unable to be applied when someone is already afflicted with a status. As-is, it looks like statuses overwrite each other and I can't find a way to undo that.
Alternatively, if there's a script that can make multiple statuses show per character (such as alternating every second between which status is shown), that would work fantastic as well.
However, this means it's very easy to remove a status just by applying a new one and I want to make that harder to do - so by default, I'd like to make new statuses unable to be applied when someone is already afflicted with a status. As-is, it looks like statuses overwrite each other and I can't find a way to undo that.
Alternatively, if there's a script that can make multiple statuses show per character (such as alternating every second between which status is shown), that would work fantastic as well.