Hello. I'm making pokemon game without using starter kits, but linking systems maked by events and scripts. I want to make to some excent standard rpg maker battle system similar to pokemon battle system. At this moment i'm interested in possiblity to changing battlers in battle and limiting numbers fighting at once to one, without limiting numbers of pokemons/battlers in party. I would like to change the fighting hero to be available as an option in the combat menu (instead of a weapon attack) and as a scriptable one (to call him as the opponent-trainer will lose the fighting-pokemon) The last important think is that i want to have party squad order returned to original after battle, because i'm using catepillar script and only pokemon starter have a human graphics, others have pokemon graphics. Party switching systems possible to download are not interesting me, because they are switching party members from present party squad to all party members present in game database, i'm interested in switching within the present team itself. Thank you in advance for your help.