- Joined
- Apr 29, 2012
- Messages
- 652
- Reaction score
- 364
- First Language
- Spanish
Romancing SaGa Battle System
Author: Orochii Zouveleki
Version 1.12, for RGSS1 (tested with RGSS102E.dll)
INTRODUCTION
For anyone that knows and already played the game, blessed you are (and I'm then BD ). For those that haven't, go to Youtube, it's better than my explanations x'D.
.
USAGE
Credit is appreciated. Free for use, even if commercial C:.
VIDEO
INSTRUCTIONS
Please see the scripts and their configurations. There's a lot to read...
SCRIPT
Inside the demo.
DEMO
RS Battle System_112.rar
FAQ
P: What kind of animations does it have?
R: The script manages animations with the help of Minkoff's Animated Battlers script (maintained by Dervvulfman now).
Now, this is an example of how Minkoff's default spritesheets look like.
Thanks for reading, salut,
Orochii Zouveleki
Author: Orochii Zouveleki
Version 1.12, for RGSS1 (tested with RGSS102E.dll)
INTRODUCTION
For anyone that knows and already played the game, blessed you are (and I'm then BD ). For those that haven't, go to Youtube, it's better than my explanations x'D.
.
USAGE
Credit is appreciated. Free for use, even if commercial C:.
VIDEO
INSTRUCTIONS
Please see the scripts and their configurations. There's a lot to read...
SCRIPT
Inside the demo.
DEMO
RS Battle System_112.rar
FAQ
P: What kind of animations does it have?
R: The script manages animations with the help of Minkoff's Animated Battlers script (maintained by Dervvulfman now).
Now, this is an example of how Minkoff's default spritesheets look like.
Orochii Zouveleki
Last edited:

