I am currently working on a school project that is based on a true story. I would like to hear suggestions about how I should do random events in the game. As the game will involve real-life events, I am thinking of including real statistics in the game, but I am not sure what kind of negative impact this will have on the game. This would introduce an uncontrollable factor into the game. I would like to ask if there is anything like this before and how did you find it?