emilywake

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I noticed a lack of rock groupings in RMMV and decided to fix that. I mean, we have large groups of trees, but not rocks. When using the single rocks, they look too spread out to look effective in actually stopping characters, so I wanted something to fix that clunky look.

I did not redraw the rocks or draw new rocks, but simply copy and pasted them in these groups. I did try to put a horizontal version, but I couldn't make it work the way I wanted without having the snow capped rocks be huge, so I left that out. I have tested this before posting and it looks amazing in my opinion. However, it did take time to create these to get them to look this way. Just give credit to EJ if you use them.

Tileset:
RMMV Rock Group Tileset.png
Examples:
RMMV Rock Group Tileset In Use.pngExample2.png
 
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samkfj

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Rocks are good, rocks are great. Can never have enough rocks, especially for an overworld map.
 

emilywake

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Thank you. I hope it all looks natural in the games they are used in.
 

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Finally got my new Discord Server up & Running! I'm still improving it as much as I can, & I'm open for any Suggestions!
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Enemies deserve some spotlight also
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I think I can make a text-based mini-game with almost zero art assets and with code only...just a lot of code as assets all by themselves. :kaojoy:
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