josellie1234

Roman Centurion
Member
Joined
Sep 7, 2013
Messages
13
Reaction score
0
First Language
English
Primarily Uses
hi, i was wondering, i need charsets (im using yanfly visual battlers) for romans and anything else ancient-medeavel time. Monsters, soldiers and civillians alike would be thanked, as im making a game based on ancient europe, the story line happens in britain but after all of europe is there to explore.
 

josellie1234

Roman Centurion
Member
Joined
Sep 7, 2013
Messages
13
Reaction score
0
First Language
English
Primarily Uses
oh no, its for xp, i should have mentioned im looking for ace recources, but thanks for the effort, it shows how helful the community is!
 

Faerypixel25

Where's Charles Lee!?
Veteran
Joined
Jul 18, 2013
Messages
233
Reaction score
20
First Language
English
Primarily Uses
Oh dear, I apologize! I didn't read your "Primarily Uses," tab underneath your mamber profile picture-thingy! I am so sorry!
 

josellie1234

Roman Centurion
Member
Joined
Sep 7, 2013
Messages
13
Reaction score
0
First Language
English
Primarily Uses
Never mind, I've found a few things anyway, but as I said, your quick responds shows how helpful the community is
 

Latest Threads

Latest Posts

Latest Profile Posts

SF_People3_3 added!
index.php

ScreenShot_1_3_2022_1_32_12.png
I feel QSprite for MV is underrated. I basically am able to use my chibi sideview battlers I drew on the maps and have all the motions available. this'll help a lot with cutscenes.
I've figured out how to reasonably tall-ify chibi sprites on my editor. I like that making tall sprites gives me control on expressing how tall characters seem on the field relative to each other as well as better differentiate adult sprites from child sprites.
doing some wacky experimental stuff in MV right now :kaoluv: I cannot wait to drop what I've been working on
Doing RPG Maker News for this week. (January 14th - 20th, 2022)

Forum statistics

Threads
118,561
Messages
1,116,949
Members
155,599
Latest member
DUSupra
Top