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If no one writes a tactical battle system, I'll definitely be writing my own though, so no worries there, just it may be a little bit of a wait for that.
i cant speak for LTBS or other tbs systems, but for SRPG (tbs system).. i am pretty sure someone tried to use MV3d (another 3d plugin) with SRPG and the main problem was to make the plugins that handle the range/movement ect, work with the 3d plugin..
So i guess this will have similar problems, but hopefully its easier to make that compatiblety, than to build a completly new TBS..
However, whatever happens on that topic, ill be waiting and watching^^ .. great work!
(making a tbs-project with 3d implemented would be very nice)
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