Mooshry

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Hello. I need a Lane/Row battle system for one of my many, MANY, games.
Basically, i need a battle system that lets you change the formation of characters every turn, by using a move command which would move to any column/lane if a character is not occupying that space.
And the monsters would use the same tactic.

Attacks would work like PvZ attacks, targeting 1, 2, 3 , 4 or all lanes with note-tags. It would also be sideview, and have special enemy and actor formats.
 

lolshtar

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I don't know about Soulpour one, but l do know that YE Row formations has lots of bugs. I had to commission somebody to fix them and they even appear sometimes. The enemy row position is also very jarring and clunky and takes in consideration hidden enemies for the rox index position which breaks the whole thing up.

Overall, I would suggest that you take a look at soulpour first, if it doesn't work take YE but forget about changing row in combat unless you forget about the visual aspect altogether.
 

Mooshry

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Not formations, silly! I need a battle system! And that only.
Like this!
pvz1_ss1.jpg

Except with 5 people only, and only 8 non-moving enemies.
 

lolshtar

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Yeah, you call us silly yet this is exactly what you were looking for; rows.

If you're looking for something else specific by copy pasting another game, no one is going to make a specific combat system like that just for you unless you pay over $1000 since thats over 20k lines of coding.
 

Mooshry

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Not a remake, silly! Just a smaller combat system that is not the whole pvz game in disguise!
 

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