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I'm making a horror game and i have questions about my events.
Question 1: How do i make events occur only when another has finished? Example: My character has to read the letter before the phone starts to ring. otherwise, the phone will not ring
and player cannot continue the game.
Question 2: How do i make an event which requires an NPC to Run towards the player after the player heads to work the 2nd day? I looked up a time common event system but i don't
want the time system to be real time. i want the time system to be game time. Example: Sims 3 without the fast forward button throughout the days.
Question 3: How do i make things happen while my character is in the room? Example: My character is in the room (with or without someone else) and a piano falls through the floor. How do i do that?
Question 4: This involves region restrictions but i have no idea what the numbers mean or how to set them. How do i set, for example, Tile 1 for region restrictions to not allow the player to not move through that area and every time i put number one, that's what it does?
P.S. i want my event system similar to crooked man, the game.
Question 1: How do i make events occur only when another has finished? Example: My character has to read the letter before the phone starts to ring. otherwise, the phone will not ring
and player cannot continue the game.
Question 2: How do i make an event which requires an NPC to Run towards the player after the player heads to work the 2nd day? I looked up a time common event system but i don't
want the time system to be real time. i want the time system to be game time. Example: Sims 3 without the fast forward button throughout the days.
Question 3: How do i make things happen while my character is in the room? Example: My character is in the room (with or without someone else) and a piano falls through the floor. How do i do that?
Question 4: This involves region restrictions but i have no idea what the numbers mean or how to set them. How do i set, for example, Tile 1 for region restrictions to not allow the player to not move through that area and every time i put number one, that's what it does?
P.S. i want my event system similar to crooked man, the game.
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