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- Sep 30, 2014
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Hey, I have another RPG Maker game idea again, but this time, it would be a remake of Five Nights at Freddy's called Five Nights at Freddy's RPG. It would have you roaming around Freddy Fazbear's Pizza trying to survive for 5 nights instead of monitoring cameras. You only have a flashlight and the animatronics stalk you. You have to survive for 8 minutes and 25 seconds. Every minute and 25 seconds changes the hour until 4 AM, which takes 2 minutes and 25 seconds to get to 5 AM, and it takes 2 more minutes and 25 seconds to get to 6 AM. You have 5 nights to survive and after you beat those, you get a secret 6th night, and after you beat 6th night, you get a collection mode similar to Slender. And also, the further you go on, the faster the animatronics go, and the harder it gets. I'll list the animatronics and what nights they start coming out on.
Freddy Fazbear:
Starting Night: 4
Speed: Slow on Night 4, fast on Night 5, very fast on Night 6.
Bonnie:
Starting Night: 1
Speed: Slow on Night 1 & 2, medium speed on Night 3, fast on Night 4, very fast on Night 5 & 6.
Chica:
Same as Bonnie.
Foxy:
Starting Night: 2
Speed: Slow on Night 2 and 3, fast on Night 4, very fast on Night 5 and 6.
How he works: When he is out of Pirate Cove, if he sees you, he'll dash towards you for 10 seconds and you got to run away. If he gets you, you're dead.
Mechanics:
You can walk around the place.
Every animatronic except for Foxy act like the Weeping Angels from Doctor Who, as if you see them, they don't move, and if you look away, they move.
If one of the animatronics get you, an animation will be shown of whoever that killed you doing their jumpscare.
Freddy Fazbear:
Starting Night: 4
Speed: Slow on Night 4, fast on Night 5, very fast on Night 6.
Bonnie:
Starting Night: 1
Speed: Slow on Night 1 & 2, medium speed on Night 3, fast on Night 4, very fast on Night 5 & 6.
Chica:
Same as Bonnie.
Foxy:
Starting Night: 2
Speed: Slow on Night 2 and 3, fast on Night 4, very fast on Night 5 and 6.
How he works: When he is out of Pirate Cove, if he sees you, he'll dash towards you for 10 seconds and you got to run away. If he gets you, you're dead.
Mechanics:
You can walk around the place.
Every animatronic except for Foxy act like the Weeping Angels from Doctor Who, as if you see them, they don't move, and if you look away, they move.
If one of the animatronics get you, an animation will be shown of whoever that killed you doing their jumpscare.


