Stream RPG Maker Games Critique with Studio Blue, Episode 5: Battle Castle: Shadow From the Past

orochii

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cthulhusquid

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I've been watching this, and it's very informative. Lots of very good criticisms, even if it's a bit painful to agree with. As someone who's read Lovecraft and his friend's work (Robert E. Howard and Clark Ashton Smith) for years, I can see how my writing has been influenced by theirs, maybe a bit too much.
I'm carefully writing everything down, and it's been very entertaining so far.
 
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So I figured out how to put words and pictures in the screen transition. It even wipes away from both the top and bottom. The possibilities are endless! :LZSexcite: I'm going to devise secret messages now for them because I'm a terrible wonderful person like that. :kaopride:
December has arrived and with that, an ¡update for Aletoir Feast! a game made it for the One Map Challenge. I will use some of the remaining switches, variables, and events from the challenge limit to add more content but keep it within the requirements. ¡Have a nice day Everybody!
What I worked on today. :LZSjoy:

No stream today, make a game in MZ is continuing next week!
It seems MOG Weather only has a "clear" function to instantly erase a given weather effect. Probably works well if weather only changes at map transfer, etc, but looks very abrupt if weather effects are continuously changing. So my next challenge: script a "fade" function to gradually fade the sprites and wait to "clear" the current weather until the opacity of all its sprites hits zero... or something like that! XD

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