RPG Maker MV 1.0.1

Discussion in 'RPG Maker MV Software Updates' started by Archeia, Oct 27, 2015.

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  1. Terek

    Terek Villager Member

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    If I purchased and downloaded this on November 1st, 2015 from rpgmakerweb.com did I get the latest version on everything including Yanfly's scripts or do I need to update manually.
     
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  2. Xelion

    Xelion Veteran Veteran

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    Yanfly updates his/her scripts very often, even if you got the latest ones, you should always check the Yanfly's scripts thread for updates.
     
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  3. Milena

    Milena The woman of many questions Veteran

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    Where can I get the other parts of the RTP again? Thanks.
     
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  4. imkikyo

    imkikyo Warper Member

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    Any word on when/whether the Mac standalone version is coming out? I work for a school that is trying to get a copy of RMMV, but we only use Macs and our network blocks all connections to Steam services.
     
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  5. frank1995f

    frank1995f Veteran Veteran

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    I'm wondering that too : /
     
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  6. GolfHacker

    GolfHacker Veteran Veteran

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    Me too! Can't take this long to fix the standalone Mac installer... I used to crank out a professional looking dmg in 2 minutes when I was an indie game developer a couple of years ago. It's extremely easy.
     
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  7. Andar

    Andar Veteran Veteran

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    They said at the beginning that they don't want to create a new Mac-Installer for every minor fix, but wanted to wait until most of the reported problems are fixed before creating a new Mac standalone.

    There was no reason given but I assume they don't want to jump through all the loops of Apple's quality control for each change again and again.
     
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  8. Ashouse

    Ashouse Resident Zombie Veteran

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    Should have got a dell. :)
     
    Last edited by a moderator: Dec 12, 2015
    #88
  9. GolfHacker

    GolfHacker Veteran Veteran

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    @Andar: Hm. Apple's quality control would only be an issue when releasing it through the Mac App Store. Apple doesn't review standalone installers that are sold directly from a business's web site.

    At this point, I'm not looking for a Mac installer for every minor little future fix. I just want an installer for whatever they've got now, so I can start playing with it. I bought MV because it was advertised as being available for Mac. I don't think it's unreasonable that I want an installer for Mac. We've been waiting for 2 months. This delay is beyond frustrating. And the company's lack of communication about this is making it even worse. At the very least, they owe their paid customers an updated explanation.
     
    #89
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  10. Liquidize

    Liquidize Caffeine Overload Developer

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    Not to defend them or anything, because we've all been in your situation for something at one point, or will be rather, and a standalone installer would be nice. However they do explicitly state right before you purchase, on the products page the following:

    So anyone who purchased for Mac expecting a standalone installer or wanting one was told full well that there wasn't one and that it used steam. For that matter, they really don't even need to release one since they stated it uses steam. But again, not to defend them or anything, just trying to point something out :)

    Sorry, if I came off rather rude.
     
    Last edited by a moderator: Dec 14, 2015
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  11. Jay_NOLA

    Jay_NOLA Veteran Veteran

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    The Mac standalone release in Japan is going to be for download only from what it says on the Japanese MV page.  So the have no standalone version for Mac being included with the physical box copy that gets released in Japan in a few days.  So you might want to take into account that they are most likely  wanting  to wait and see what other bugs get reported with the Japanese MV release, so they can fix them so they  won't be in the Japanese and English Mac versions when they get released.  In Japan they are only currently getting forwarded bug reports from the people who didn't buy the Japanese release of MV or from Japanese testers about problems with MV.
     
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  12. Majirefy

    Majirefy ~Doraemon's Pocket~ Member

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    Every few days I will go to this topic and check if a Mac STANDALONE is available. Always there is no new update since last 27 Oct update.

    I think it's quite reasonable for customers to ask for a STANDALONE version. And after about 2 months, there is still no news on that. Hope to see any news on what's going on here.
     
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  13. Hiro Sandwich

    Hiro Sandwich Villager Member

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    The remastered RM2K m4a/ogg files and MV RTP sci-fi busts under "ExtraAssets" (and somewhat off-topic, the looseleaf pack and pending MV support for GCH) were nice surprises when logging into steam today!

    It also looks like the "RPGmakerWeb_plugins" folder was updated too, though the only change appears to be Japanese descriptions were added to each of the plugins (except the Ace converter) and a Japanese text document was added. Are there any changes to the terms of use in that text file that English users should be concerned with?

    This seemed like the best thread to comment under. I'm not sure if this was a true 'update', an extension of the 'Wednesday freebies', or something unrelated that warrants a new thread under product support.
     
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  14. ksart

    ksart Artist Veteran

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    I just updated version but now when I try to delete a map the program freezes with the fault module being listed as: Qt5Quick.dll

    full crash report in spoiler

    Problem Event Name: APPCRASH

      Application Name: RPGMV.exe

      Application Version: 1.0.1.0

      Application Timestamp: 562ec851

      Fault Module Name: Qt5Quick.dll

      Fault Module Version: 5.4.1.0

      Fault Module Timestamp: 54e2db76

      Exception Code: c0000005

      Exception Offset: 000936d0

      OS Version: 6.1.7601.2.1.0.256.1

      Locale ID: 1033

      Additional Information 1: 0a9e

      Additional Information 2: 0a9e372d3b4ad19135b953a78882e789

      Additional Information 3: 0a9e

      Additional Information 4: 0a9e372d3b4ad19135b953a78882e789
     
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  15. Archeia

    Archeia Level 99 Demi-fiend Staff Member Developer

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    Oh thank you for that! I also experienced it once and couldn't replicate it. This will help a lot :D
     
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  16. ksart

    ksart Artist Veteran

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    If it helps some more, i tried it in a new project and had no problem. the project that crashes has 60 maps. as a test i made 61 blank maps in the new project and didn't have an issue deleting the 61st map or deleting 3-60 in one shot, but my big project has a major issue with deleting maps now. i then made a complete copy of the big project and tried again which resulted in a crash.
     
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  17. Archeia

    Archeia Level 99 Demi-fiend Staff Member Developer

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    Is it possible if you could pm me the project?
     
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  18. ksart

    ksart Artist Veteran

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    pm sent
     
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  19. shrap_x

    shrap_x Villager Member

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    Just took the time to update my program.

    I like.

    But if I could add two constructive comments:

    1.) A shortcut key for full screen.

    2.) In Windows 10, if I snap the program to (for example) the left side of the screen and open some notes on the right side of the screen, some of the toolbar buttons become obscured. Especially concerning is one of said buttons is play test. Can they wrap the toolbar or shrink the buttons if the screen is windowed?

    Not sure this is the right place, but throwing it out there.
     
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  20. Archeia

    Archeia Level 99 Demi-fiend Staff Member Developer

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    F4 for fullscreen.


    Not really sure about #2 but we'll investigate. If you can show us a vid we can look at it.
     
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