- Joined
- May 21, 2013
- Messages
- 8,991
- Reaction score
- 3,127
- First Language
- French
- Primarily Uses
- RMMV
FINALLY <3
So we have to copy the js folder over right? Does this include the "libs" folder inside it as well? (I assume Plugins is not included in the copying procedure)
Heh, I can make my transparent tiles look like VX Ace's now! Nice!
Also, for some reason the update tweaked my resolution. Not that I'm complaining though since everything is bigger, and for someone who has a large monitor, this is nice! Only thing is putting my maps at Actual Size has them much bigger than before unless it's a small map and I have to scroll to see everything in the tilesets/some bigger maps in order to see everything.
The editor will now scale the DPI for larger resolutions, so it isn't small and hard to read/deal with. Especially on 4k monitors. (Note: This is only for Windows)
Database seems to have more items in it now, but am I the only one to have these in Japanese?
It's after creating a new project
View attachment 36763
I suspect that those who are "in the know" with Kadokawa are most likely bound by a non-disclosure agreement, but are there any hints or estimated timetable regarding version 1.3.0?
I am genuinely curious about this, seems as though some stock database information created for the Japanese version of the update found its' way into the English install file. I uninstalled and deleted all of my MV program files so that I could start 1.2 with a clean install and after generating a new project and opening the database, everything is completely normal. No additional entries have been added. Weird.
...it was heavily requested that the expanded database be translated and given to the non-Japanese users that it was done so, but a bit...early? Probably an oversight by the installation creation guys.
The additions to the Generator were long overdue, increasing the diversity of characters, and they look great.
Fixed a bug with memory leaks in the tiling sprite