- Joined
- May 11, 2017
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- RMMV
Sounds great! Voted yes. I'd pay $20. Bring it on!
So was Phantasy Star 1 on the Master system... and Dungeons and Dragons Warriors of the eternal sun... and a few others i can name.I'm on board with this as long as you can use it on specific maps without having to make the entirety of your game a 3D Dungeon crawler.
Think Jurassic Park on the Super Nintendo. It was in top down perspective, but when you went inside buildings those parts played as a first person shooter.
The issue is, people want different things.A lot of the concern seems to be about performance and people have posted some example Plugins that have a dependency on WebGL; WebGL is not necessary for this kind of Plugin, it is possible with Canvas2D, but it requires a lot more code to get working. Performance concerns only apply for free-movement, if the movement is axis-aligned and the player can only step 1 tile at a time then performance won't be a concern as the majority of the effect can be pre-calculated, which is how it was done in the classic console RPGs that featured first-person dungeons.
I'd like to elaborate on my earlier post. I think having it be optional in specific maps in RPG Maker MV gives the developer more customization in terms of how they want to utilize or frame certain aspects of their game. Like someone might want the 'map-screen' of their game to utilize a 3D perspective, while the rest of the game looks like a visual novel.I'm on board with this as long as you can use it on specific maps without having to make the entirety of your game a 3D Dungeon crawler.
Think Jurassic Park on the Super Nintendo. It was in top down perspective, but when you went inside buildings those parts played as a first person shooter.
I have no idea what you mean, MV was never slow for me...I'm worried about the display performance.
Given that 2D display with MV is already the slowest I've seen from a 2D engine, how will it handle 3D?
Certainly because you have a high end PC.I have no idea what you mean, MV was never slow for me...
So... Something like RPG Maker 3 on the PS2?I voted Yes in the poll, but with reservations about how it will actually create 3D environments.
I was never interested in the Wolfenstein-like labyrinths in early PC games, but one of my favorite things to do in an RPG (or platformer or MMO) is to take a long time appreciating the world from all different views.
So I'd try to use this kind of tool to create wide-open, 3D spaces that players could appreciate. And therefore whether I want this tool to be made depends on whether it can create a good experience for the player in these wide-open spaces. If it's just taking a single 2D tilemap and distorting it to "look" 3D, I don't personally feel it's worth having. If movement and perspective are going to stutter a lot, I also don't feel it's worth having.
If it's a tool that will allow you to combine multiple maps to create a faux-3D environment in different perspectives, or it will allow you to place 3D objects (made for this tool, I guess) onto your map (perhaps a la RPG Maker 3?), then I'm all-in, and would pay pretty much any amount to have it.