RPG MAKER MV - Android deployment doesn't work with customized music

Adar

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I have a big problem with the android deployment.

I have personalized music within the game (in .ogg), and when exporting the game to android / ios that music disappears, only the one that comes by default is saved, and I wanted to know if it happened to you and they solved it, or If you know how to fix this problem.

And then when I export it to PC, this personalized music does appear, and it intrigues me what happens
 

Shaz

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You need to provide audio in both .ogg and .m4a formats, and when you deploy, the engine will include the correct format depending on the target platform.
 

Adar

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You need to provide audio in both .ogg and .m4a formats, and when you deploy, the engine will include the correct format depending on the target platform.
Thanks!

But it must be .m4a, or it can work with .mp3?
 

Shaz

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the ones that come with the RTP are .ogg and .m4a and they are the ones you said work, so you would want to use the same.
 

Poryg

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MV engine does not support mp3 by default. Ogg and m4a are the only choices.
 

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