RPG Maker MV Battle HUD Script Condition Question

SoftCloud

Aspiring Game Alchemist
Veteran
Joined
Nov 28, 2018
Messages
61
Reaction score
123
First Language
English
Primarily Uses
RMMV
So, I have SRD HUD Maker, and am modifying the Battle Menus. The window graphic is removed so I can add graphics.
(Sorry, graphics aren't final renders) However, when I open the Item or Skill Menu, I'm unsure how to make another image appear only when those menus are opened. I assume it's within the Condition option. I'm unsure what to enter.

So sorry, I'm unsure where the right location to post this would be...
 

Wavelength

MSD Strong
Global Mod
Joined
Jul 22, 2014
Messages
5,624
Reaction score
5,104
First Language
English
Primarily Uses
RMVXA
Belongs in Plugin Support.

In the future, if you think you've posted in the wrong subforum, immediately Report your post after making it and in the report, explain that you weren't sure which subforum to post in. That way a mod will quickly see it and move it to the correct place for you.
 

Users Who Are Viewing This Thread (Users: 0, Guests: 1)

Latest Threads

Latest Posts

Latest Profile Posts

How many parameters is 'too many'??
Yay, now back in action Happy Christmas time, coming back!






Back in action to develop the indie game that has been long overdue... Final Fallacy. A game that keeps on giving! The development never ends as the developer thinks to be the smart cookie by coming back and beginning by saying... "Oh bother, this indie game has been long overdue..." How could one resist such? No-one c
So I was playing with filters and this looked interesting...

Versus the normal look...

Kind of gives a very different feel. :LZSexcite:
To whom ever person or persons who re-did the DS/DS+ asset packs for MV (as in, they are all 48x48, and not just x2 the pixel scale) .... THANK-YOU!!!!!!!!! XwwwwX

Forum statistics

Threads
105,849
Messages
1,016,977
Members
137,563
Latest member
cexojow
Top