Klimber

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I have windows, but I want to build for Mac. I don't have a Mac myself or any of my friends.
How can I build a Mac version? Is there a service for this?
 

Andar

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yes and no

the difference between Windows and MacOS is one flag - but unfortunately that flag does not exist under Windows.

if you deploy to mac on a mac computer, you get an app - but under MacOS all apps are special folders that the OS only pretends to be programs.

if you deploy to mac on a windows computer, you get a folder - and that folder is exactly the same as the app under MacOS, just missing the flag that would tell the MacOS to handle that folder as an app.


The best way would be to simply borrow a MacOS computer for a day after you completed your game to handle that deployment.
The second best way would be to create a VM with MacOS on one of your computers - that is possible but might be difficult without the technical knowledge.

Theoretically you can also create the folder under windows, transfer it to MacOS and then use administrator tools on MacOS to turn that folder to an app, but unfortunately I don't know how to do that.
 

ATT_Turan

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The other thing that's important to mention is that MV games do not run correctly on MacOS from version Big Sur onward, and MV is not supported on MacOS for those versions.

So you would need to make it clear in your distributed game that it will only work on those older versions of MacOS.
 

CleanWater

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I would like to add that you could use VirtualBox to install a MacOS (assuming you own one), so you can handle deployments on it.

I never worked with MacOS though (hope to have an opportunity someday), so it's the far I can go with my advice.
 

Klimber

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Thank you for your help! At the moment I do not have the opportunity to use one of the options, but I will definitely try!)
 

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