Let's continue the updates, with this time the main window completely done. As you can see, in addition to coloring, you now have four arrows to shift the elements a little bit. You think that the nose is too high ? Move it ! Eyebrows ? As you want ! And since a picture is better than words, here are two faces, with exactly the same elements, but one has some of them slighthly shifted : Of course all elements can have different shifts, and a single element can have different shifts on the templates. For example, you move the hair by 5 pixels on the faceset, and of 1 pixel on the battler.