Announcement RPG Maker MV KADOKAWA Freebies 2019!

Spctorres

Villager
Member
Joined
Dec 16, 2019
Messages
13
Reaction score
1
First Language
english
Primarily Uses
RMMV
To clarify the above, the Dark Fantasy pack also comes with normal-sized (chibi) battlers as well, such as 2_DF_Actor1, etc. You only need the weapon adjustment stuff if you use the taller sv battlers, which are all prefixed with a 3, so 3_Actor1_1 and such.

Personally, I think it's a shame RMMV settled on the chibi style, because the taller style looks really good. Oh well!
Thanks, so if i go by what you are saying, i should be able to use the taller battlers if i disable weapons and just have them use magic. Is that correct? I plan on having the evil looking enemies be taller than the good guys.
 

Aesica

undefined
Veteran
Joined
May 12, 2018
Messages
1,323
Reaction score
1,207
First Language
English
Primarily Uses
RMMV
If you plan on mixing the taller ones (3_DF_Actor1_1) with shorter ones (2_DF_Actor1) then yeah, you'll need some custom plugin if you want the weapons to work properly with both, or the approach you said where one side doesn't use weapons at all.
 

HeyItsKidd

Villager
Member
Joined
Jan 10, 2020
Messages
26
Reaction score
20
First Language
English
Primarily Uses
RMVXA
Just to clarify, I think I read somewhere about these Freebies being tied to "updates" - are these resources already included in 1.6.1, or should I go through all these threads and grab what I can?
 

fizzly

Veteran
Veteran
Joined
Mar 23, 2012
Messages
630
Reaction score
390
First Language
Polish
Primarily Uses
RMMV
@HeyItsKidd, I'm pretty sure the things from the topic is already in RM folders, I have them and didn't downloaded manually.
 

fireflyege

Witch please!
Veteran
Joined
Apr 9, 2017
Messages
339
Reaction score
57
First Language
Turkish
Primarily Uses
RMMV
I seriously love the taller sprites and since I have seen the world outside the chibi sprites I am furiously searching a generator revamp with the taller sprites. Does it exist, though?
 

WaywardMartian

Is sometimes a giant bee
Veteran
Joined
Jan 1, 2017
Messages
148
Reaction score
303
First Language
English
Primarily Uses
RMMV

fireflyege

Witch please!
Veteran
Joined
Apr 9, 2017
Messages
339
Reaction score
57
First Language
Turkish
Primarily Uses
RMMV
That I can help with - https://forums.rpgmakerweb.com/inde...-generator-project-v0-9-beta-released.112990/
I make the outfits on no set schedule and Anyone updates the program on no set schedule, though there's a fair amount in there already.
It is? Damn, they look wicked in a good way. Even though I fell in love I sadly can't use them because it wouldn't make much sense if the battlers stay chibi when the characters are so much taller.

Speaking of chibi, I hope this pack marks the end of the it.
 
Last edited:

StGemma

Villager
Member
Joined
Apr 21, 2020
Messages
9
Reaction score
10
First Language
English
Primarily Uses
RMMV
I don't know where to post this, but here are a few images I was working on, but decided to scrape. Anyone is welcome to have them.
 

Attachments

Unity45

Member
Member
Joined
Feb 5, 2015
Messages
2
Reaction score
3
First Language
English
Primarily Uses
RMMV
I don't know where to post this, but here are a few images I was working on, but decided to scrape. Anyone is welcome to have them.
Usually in the resource section under graphics:rhappy:
 

Users Who Are Viewing This Thread (Users: 0, Guests: 2)

Latest Threads

Latest Posts

Latest Profile Posts

And back. Trying to work online with no internet for 1.5 days was...interesting. I felt like a character in a old Sierra game trying to find internet due to all the hoops I had to jump through just to get online for work.
grief... if MV didn't have certain plugins already, I think I'd upgrade to MZ. seeing like 10 MV plugins in 1 MZ one is hilariously convenient lol.
Have you already checkes out my mapping tutorial on the blog? I would love to hear your feedback and things you'd like to see in the future!

one of character for my upcoming game idk how to design o_O

Designing patches that can 'augmented' to clothing based armor. Such good fun. A bit time consuming due to the need to create image displays, but the patches are limited so it's not too tiring.
Note: lol, posting this made me find a couple mistakes.

Forum statistics

Threads
100,737
Messages
978,947
Members
132,359
Latest member
PhilKeepItReal
Top