RPG Maker MV Lighting Issue

BurgerMasterMan

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Though I am usually able to trouble shoot and fix these kinds of issues on my own, I can't seem to figure out the underlying problem behind this one. I was hoping someone here could help out.
I've been using the "Terrax Lighting" plugin as a major part of the visuals in my game for awhile now. Unfortunately, since the new RPG Maker MV update, there has been an issue with the lighting.
When I create a light radius around the player, if I have it any color other than white (#FFFFFF) then it seems to create another smaller light source around my character with the white coloring.
In this example, the light around my character is a red color. (#E74C3C) Because of the color change of the light source , there is a smaller, white light source around him too. This other light source is completely uncalled for in the programming and even does this when I'm using a completely blank map.
Unfortunately, I really think that the issue is in the Javascript rather than the game programming because this issue only started since the new update. Because I have little knowledge on JS, I don't know how to fix this.
Can anyone help out with this? If not, is there a chance I could speak with Terrax (If they're still around) or, is there a way I can UN-UPDATE my program to the previous version to stop this issue? Thank you for any help in advance.
 

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I've moved this thread to Plug-In Support. Please be sure to post your threads in the correct forum next time. Thank you.

 

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Are we allowed to post about non-RPG Maker games?
I should realize that error was produced by a outdated version of MZ so that's why it pop up like that
Ami
i can't wait to drink some ice after struggling with my illness in 9 days. 9 days is really bad for me,i can't focus with my shop and even can't do something with my project
How many hours have you got in mz so far?

A bit of a "sparkle" update to the lower portion of the world map. :LZSexcite:

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