Maybe it's just me, but whenever I make a character in the generator, save it and open it back up later, it's jumbled around and some are even so messed up that they can't be edited since the generator placed parts that aren't even there. One of the characters I had to edit the file manually in order for it to be editable.
Anyone else having this issue or is it only me? @_@
EDIT:
It seems the editor, upon saving, isn't placing the correct index numbers for parts chosen for some categories. It actually does 1-index based instead of 0-index for some of them, thus throwing it off upon loading the characters. I noticed this on:
- Body
- Face (I think, will test a little later)
- Rear Hair
- Eyes
- Nose (again, I think)
- Mouth
- Clothing
- Accessory A
- Accessory B
- Glasses
I wasn't using all the categories for this one particular character, but for the ones shown above, this is what was affected. I will do further testing and see exactly what it affects. And yes, this includes imported resources.
Lastly, this pertains to mon's female resources. Seems that the eyebrows have to be edited via the data.dat file (Notepad or your favorite text editor will do) in order to fix them to work properly since upon importation, the masks are not even imported (or overwritten completely) even though a second set is showing and when trying to manually edit the resources for them in the generator to force them to work, including correcting the color masks, the program gives me an exception error, so I had to manually edit it in the data.dat file. That seemed to be the only resources affected, but I can't be certain until I get more and test them.
Oh and I'm using the latest version, Alpha v0.07.