When using the RPG maker MZ graphics, the position of the hair comes out weird. There was a phenomenon in which the image was cut off when adjusting the position. Is this resolved in the current version?
I'm trying to add tall body assets to the generator but there are no tall body icons as far as I know, at least not with the one's I'm trying to use from hiddenone. Is there a way around this so that I can still edit tall body bases using this generator? Also, how would my 48x72 tall body asset work with an icon that says has to be 64x64?
Any chance that for the next release, the Browse button to import a folder could open a file dialog box instead of the file tree? Or at least give the option of picking up where the value entered in the Folder text box so we don't have to drill all the way down to find the folder(s)?
M.Figher: I want to sell this Stone Fence: Then...i can buy you 1500G M.Figher: It's Deal!
(3 Days Later) F.Fighter: M.Figher,Do you know about Stone that Mayor keep it in his Office? It's missing M.Figher: Ahh,is that so... (Actually,i Stole it and Sell it to the Fence a few Days ago)
I've spent some cash on foley and other sound effects. I wonder sometimes if I made a poor choice, but I remember that I really want to improve the sound of my games. n...n; My frugalness haunts me sometimes.
Experimenting with an old 50's style face set. I have done about a dozen variations of face sets for my characters, but am never happy with the results for very long. Different attempts. Second one is the same character as the first image. The third is Ivan, another character entirely.