- Oct 12, 2013
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Is there a way to call a function where all allies recover HP and MP? I know there was in VX Ace but tracing it in MV when I recently migrated... well, I'm kind of spinning in my head.
Such a script call doesn't exist. you have to make a loop that checks for every state, it can't be a single line.Excuse me. I want a script call to check if enemy doesn't have any state affect.
$gameActors.actor(actorId)._states.length === 0 $gameTroop.members()[enemyIndex]._states.length === 0