RPG Maker MV / MZ Script Call List

jjraymonds

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I'm using the load command from this table:

Code:
"if (DataManager.loadGame(index)) {
    $gamePlayer.reserveTransfer($gameMap.mapId(), $gamePlayer.x, $gamePlayer.y);
    $gamePlayer.requestMapReload();
    SceneManager.goto(Scene_Map);
}"

Which does load the save file's map, player position, variables... but the audio isn't loaded. Is there something I can add to also load what audio was playing when the game was saved?

EDIT: If anyone else has this problem, I found a solution over here.

EDIT 2: If your problem isn't about looping, it turns out the above script is missing an important line, an updated version is below.

Code:
if (DataManager.loadGame(6)) {
    $gamePlayer.reserveTransfer($gameMap.mapId(), $gamePlayer.x, $gamePlayer.y);
    $gamePlayer.requestMapReload();
    SceneManager.goto(Scene_Map);
    $gameSystem.onAfterLoad();
}
 
Last edited:

Kalombi

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I want to hide the status window in the battler. I could not find the script to manage the scent to hide the status window in the battler. Anyone have a script for that?
 

Solar_Flare

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I don't use MZ, but I suspect this may be something that's substantially different in MV and MZ. Please indicate which one you need it for.
 

Andar

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I want to hide the status window in the battler. I could not find the script to
that is because it can't be done with a script command, you'll need a plugin to rewrite the battlescreen for that.
 

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