Because, Japan.Why does japan always advertise their stuff in a cool way while the USA always advertise their stuff in a boring businesslike kind of way.
Yes, legal restrictions in the Apple developer agreement (or whatever it's called) means that you must use a Mac.Good thing I have a MacBook in addition to my Windows desktop~ There are some good reasons why you need a Mac to build Mac and iOS builds of software, but it gets a bit too extensive and out of topic here.
From the Reddit thread:Weird I don't have to go build my unity projects on a mac I can just set the target and export it out to mac if I wanted.
But any rate, is MV universal where you can just buy 1 version and it includes both Windows and Mac versions? Would be a shame if I have to buy it twice....
In short, Apple is robbing you.From the Reddit thread:
In order to be a able to upload it you will need a Apple developer license which is 99$. And a Mac, which if you dont have it you could look for a cheap mac mini.
When exporting for iOS in Unity you will end with a xCode project, open the project and if you have a license you are able to test it on a real iOS device. Then you open the organizer, archive it and submit it to the appstore. There are a lot of steps before you are then able to move on, you are to create a profile for your app on various Apple sites.
It is what they do.In short, Apple is robbing you.
That's not the point. Paying ~$800-$1000 to publish an app or two is outrageous.Eh, their products are worth it. Flies away before the swarm gets here.
B..Now now, please let us not divulge in Apple hate:
But apple hate is awesome.![]()
Not hating. Rather, truthingNow now, please let us not divulge in Apple hate:
And yet the amount of apps on the App Store and Mac Store are higher than ever. There's an investment in all software development. Keep in mind also that Apple is not a software company; its operating system is completely free, and so is its office suite. They're a hardware company. Microsoft can get away with having it free to develop for Windows because hey, they already sold you their software. Apple has to lock its software down to its hardware because that's their business.That's not the point. Paying ~$800-$1000 to publish an app or two is outrageous.
If their pc actually where different than a regular pc... But they also sell to you the "upgrade packs" from MacOS to the next MacOS...Apple has to lock its software down to its hardware because that's their business.