TheIndieteurGuy

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Hi! ;) So, I've made a standalone tool for RPG Maker MV which allows you to install or uninstall assets (generator parts, music, tilesets, etc.) in packages. For anyone who've used Visual Studio before, it's basically similar to the Nuget package management system. The only difference is that currently, the tool cannot download the packages directly from the internet.

Anyways, the point of this tool is to make your life easier. I mean, you do not have to worry about things like renumbering generator parts manually or keeping track of the BGM, Sprites, Tilesets, etc. you have imported to your project, etc. :guffaw: as the tool does this for you automatically. All you have to do is create a package using the tool from the assets you want to add to your project (if no one has created one yet.) and then use the tool again to install the package.

The tool also boasts other features like it can create backup of your project/generator parts/assets, etc. :wub

So, I hope you try it out and that you like it. :):) You can download it through my website - https://indieteur.com/rmmv-package-manager/

I also made some packages already (install script only though to not violate TOS) from DLCs and other peoples work and you can view and download them here - https://indieteur.com/rmmv-package-manager-packages/

Here are some screenshot of the tool:

2-11.png


4-3.png


3.png


6-5.png
 
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Jonforum

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Nice jobs dude !
 

tseyik

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Crescent07

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I can't open it though, it says it can't be started...
 

TheIndieteurGuy

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Crescent07

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I’m not on my computer right now since it’s early, but I use windows 10
 

TheIndieteurGuy

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I’m not on my computer right now since it’s early, but I use windows 10
From what I know, win 10 comes pre-installed with MS .Net Framework 4.5 but it's still worth to check. :thumbsup-left:
 

Crescent07

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well I'll look into that a bit later, here is the error...RMMV Package Manager.exe - This application could not be started. 5_1_2019 7_47_18 AM.png it reopens itself once more no matter if I click yes or no then it goes away completely after my second click, just to be specific on what it does
 

TheIndieteurGuy

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well I'll look into that a bit later, here is the error...View attachment 114666 it reopens itself once more no matter if I click yes or no then it goes away completely after my second click, just to be specific on what it does
That's a generic error thrown when certain required system files by the program is missing so I'm pretty sure you do not have Net Framework installed or it is corrupted. Installing or Re-installing it should fix it. :)
 

Crescent07

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Ok I hope that is the case, it better be easy to fix or I swear the house will be flooded with my tears XD
 

TheIndieteurGuy

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Ok I hope that is the case, it better be easy to fix or I swear the house will be flooded with my tears XD
DM'ed you. We can talk there if problem still occurs afterwards.
 

Eliaquim

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Woww! I really give this a try! Implementing generators parts manually is hard. I implement a lot in the past, but I give up in some moment, because is a lot of work.
I will give a try and give you some feedback!
 

TheIndieteurGuy

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Woww! I really give this a try! Implementing generators parts manually is hard. I implement a lot in the past, but I give up in some moment, because is a lot of work.
I will give a try and give you some feedback!
Thanks. Hoping you find it useful and I'll be waiting for your feedback! :D
 
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It seems really helpful but after i used it on a project it added a folder to the project that everytime it deployed it deployed with it called idtpackman it contains zipfiles and it doubled my game size from 220 to 450-500
 

TheIndieteurGuy

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It seems really helpful but after i used it on a project it added a folder to the project that everytime it deployed it deployed with it called idtpackman it contains zipfiles and it doubled my game size from 220 to 450-500
Sorry about that. It's actually a feature of the application. It backs up all your assets in any case it gets corrupted since there are certain packages that you might install that is broken. You can actually delete the Package.ZIP files in the IDT_packman folder as a work around but you won't be able to re-install the package without the original one. (You'll also get a warning when you start up the app but you can ignore it.)

I do not have any plans to update the RMMV Package Manager any time soon but being able to turn off this back up feature is actually one of the things in my To-Do list for this software.
 
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Sorry about that. It's actually a feature of the application. It backs up all your assets in any case it gets corrupted since there are certain packages that you might install that is broken. You can actually delete the Package.ZIP files in the IDT_packman folder as a work around but you won't be able to re-install the package without the original one. (You'll also get a warning when you start up the app but you can ignore it.)

I do not have any plans to update the RMMV Package Manager any time soon but being able to turn off this back up feature is actually one of the things in my To-Do list for this software.

Rather than making so it completely turns off , you can make a "Clean for deployment" button that would delete the previously mentioned backups or rather than creating them in the project folder you can make it so we choose the location for them , I don't know there are a lot of ways that you can do this but if you are not going update it that is fine as well, I personally like that everytime you install a package it asks if you want to back up the project
 

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