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RPG MAKER MV SUPPORT RULES
(Last Update: November 21st, 2023)
(Last Update: November 21st, 2023)
All General Forum Rules apply. Please review and understand these before making a post in this section.
- If your issue relates directly to a plugin, please use the JavaScript/Plugin Support section or the plugin's dedicated thread if one is available.
- If your issue relates to locating a specific kind of resource or plugin, please use the Resource Requests or JS Plugin Requests sections respectively.
- If your issue relates to the creation or implementation of a resource, please use the Resource Support section.
Resource standards, specifications, and graphical glitches can be discussed in this board, however.
Before Making a Thread
Do not shy away from asking! But, before opening a new thread, please familiarize yourself with searching the forum.
- Know which maker and which version of that maker you have. We offer support for multiple products. Make sure you're reading and posting in the right forum.
- Search the support forum.There's a chance someone has already encountered the same problem. Read through any relevant threads and see how they solved it. If you find the thread has no responses, that the solution was posted a long time ago, and/or it may vary slightly from your issue— recreate the thread.
- Browse the tutorial forum. The community is fantastic at helping and teaching others. Please take a look and you may find exactly what you’re looking for!
Requirements to Open a New Thread
- Create a thread title with a direct and clear topic. Ambiguous titles such as "help me now" or "I don't know what to do” are unhelpful. Use keywords that can describe your support issue. Here are some examples: “My character graphic is cutting off, what am I doing wrong?” and “I'm eventing a title screen and I am stuck on creating [function name here].”
- Be as descriptive as possible. Explain what you're trying to achieve. Use screenshots and list any plugins that may be interfering. Link any prior threads or tutorials you are referencing. If you are trying to recreate a mechanic from a popular game, do not assume everyone knows what that means.
- Always post screenshots of your entire event window. This helps tremendously in pinpointing the problem far more quickly than words alone. Please include the entire event command window—including the conditions, the content, and all of its event pages.
- Be patient and polite. The people who answer threads are donating their time and energy to help you. They may not have answers to every question. Do not complain that you're being looked over. You can bump your topic after 72 hours if it has not been solved.
- Do not take any responses as a personal attack. Thorough questioning about your debugging and researching process is necessary to save time and figure out your issue. It is not meant to undermine your abilities as a creator or your intellect.
After your Question is Answered
- Thank the people who helped you. Let people know when their solutions worked and thank them for their time.
- Don't edit the thread title or main body of the first post. Keeping the thread intact makes it easier to find through the search function. Although you may not need the thread anymore, someone else could find it useful.
- Once solved, report your thread to be closed and marked as solved by a moderator.
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