RPG Maker MV - Switches, Branches & Variables [Basic]

Discussion in 'RPG Maker MV Tutorials' started by Syndicate, Nov 7, 2015.

  1. Syndicate

    Syndicate Pandora Network Veteran

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    RPG Maker MV, Basics Tutorial!

    In 15 minutes I run through the available to download demo and briefly explain how a switch, variable and conditional branch works within RPG Maker MV. Make sure to download the demo provided to try for yourself and learn how it's all done!



    DEMO DOWNLOAD:

    https://docs.google.com/uc?id=0B_qcNxnoCpuPVWtOSHlGeHVSM2c&export=download

    CREDITS:

    OCRemix (Audio)

    Himeworks (Splash Page)

    Thanks as always,

    Syndicate
     
    Last edited: Apr 19, 2018
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  2. Prizm Daystar

    Prizm Daystar Social Butt Veteran

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    This demo's event examples are exactly just what I needed in order to fix a few problems that I've been having with my first RPGMV game.

    I'd been having trouble with treasure chests, with an event that was set to be some dialouge and a trigger to turn random encounters off until the character has its first weapon, and with some of the events in one of my other maps. 

    I was looking all up and down the help manual and the forums for this kind of data, and almost feared I would find nothing!
     
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  3. Syndicate

    Syndicate Pandora Network Veteran

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    Hey Prizm! Welcome to the RPG Maker community. I'm really glad this could help you! If you need help with anything else let me know. I've got a few other tutorials in the works but always happy to do some more to help others :)

    Have fun with your project!!
     
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  4. Prizm Daystar

    Prizm Daystar Social Butt Veteran

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    I actually have been having fun with it.  I have a first alpha build of what I've made so far, I just need to figure out if I want to put it on Mediafire or my G-Drive...

    A couple things in there are very placeholder because I don't have what I need to actually replace them with.
     
    Last edited by a moderator: Nov 23, 2015
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