- Joined
- May 31, 2022
- Messages
- 19
- Reaction score
- 1
- First Language
- JavaScript
- Primarily Uses
- RMMV
Hi there! I'm using Archeia's and Dr. Yami's Tiled plugin and it seems to crash whenever I start a New Game.
It reads out:
at Game_Map.width (YED_Tiled.js:1554:33)
at Game_Map.isValid (rpg_objects.js:5909:31)
at Game_Map_isBush (rpg_objects.js:5981:17)
at Game_Event.Game_CharacterBase.isOnBush (rpg_objects.js:6630:21)
at Game_Event.Game_CharacterBase.refreshBushDepth (rpg_objects.js:6616:18)
at Game_Event.Game_CharacterBase.locate (rpg_objects.js:6462:10)
at Game_Event.locate (rpg_objects.js:8754:37)
at Game_Event.initialize (rpg_objects.js:8441:10)
at new Game_Event (rpg_objects.js:8431:21)
at Game_Map.setupEvents (rpg_objects.js:5551:31)
It reads out:
at Game_Map.width (YED_Tiled.js:1554:33)
at Game_Map.isValid (rpg_objects.js:5909:31)
at Game_Map_isBush (rpg_objects.js:5981:17)
at Game_Event.Game_CharacterBase.isOnBush (rpg_objects.js:6630:21)
at Game_Event.Game_CharacterBase.refreshBushDepth (rpg_objects.js:6616:18)
at Game_Event.Game_CharacterBase.locate (rpg_objects.js:6462:10)
at Game_Event.locate (rpg_objects.js:8754:37)
at Game_Event.initialize (rpg_objects.js:8441:10)
at new Game_Event (rpg_objects.js:8431:21)
at Game_Map.setupEvents (rpg_objects.js:5551:31)