RPG Maker MV v1.3.1: Fixes

Discussion in 'RPG Maker MV Software Updates' started by Archeia, Aug 12, 2016.

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  1. Crimson Dragon Inc.

    Crimson Dragon Inc. Crimson Dragon Veteran

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     57 hours it took me 57 hours to get the menus and resolution perfect......all that time wasted cuase my backup is on an external which can not be accessed
     
  2. Isaac The Red

    Isaac The Red RedMage Veteran

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    oh no, I know that feels. ive got part of my project stuck on an SD card that stopped working for no reason. [last time I buy a samsung SD card]
     
  3. Liquidize

    Liquidize Caffeine Overload Developer

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    I suggest you both look into a git repository. It's fairly easy to use, and git being what it is, you have many back ups, many versions, so in case you made a few changes you really regret but saved, so long as you have a commit that doesn't have those changes you can revert them. See: https://en.wikipedia.org/wiki/Git_(software) and Bitbucket https://bitbucket.org/dashboard/overview offers free private repository hosting.


    Edit: @Mods: Apologies if this is considered "advertising" i don't work for bitbucket or anything, just trying to be helpful.
     
    Last edited by a moderator: Aug 14, 2016
  4. Isaac The Red

    Isaac The Red RedMage Veteran

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    Ooo thats good advice, I just use my google docs as a backup space right now, but a git repo is a great idea. :o
     
  5. amazonwalrus

    amazonwalrus Veteran Veteran

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    LMAO! the way it sounds I will just stick with 2.0. Dont want my game getting screwed up. My Advice, If you start a game with a certain engine. dont resume it with the updated ones. 
     
  6. bgillisp

    bgillisp Global Moderators Global Mod

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    @amazonwalrus: That's what I've been saying! I'm still on 1.1 as I started a project with it, everything works fine in it, no plug-ins need the update, so I'm on 1.1 until I finish that project.
     
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  7. Dad3353

    Dad3353 Veteran Veteran

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    I'm glad I don't follow all advice on internet forums. My modest Game is running very much smoother under 1.3.1; I'm very pleased with the update. The slight 'hiccup' regarding the BGM was very rapidly fixed. No complaints whatever, here.


    [​IMG]
     
    Last edited by a moderator: Aug 14, 2016
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  8. amazonwalrus

    amazonwalrus Veteran Veteran

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    So Dad. We should get the update and take the chance of our project getting screwed up?
     
  9. Archeia

    Archeia Level 99 Demi-fiend Staff Member Developer

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    That's why I said make a backup of your project.
     
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  10. amazonwalrus

    amazonwalrus Veteran Veteran

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    guess we can go back to 1.2 if we have to
     
  11. Dad3353

    Dad3353 Veteran Veteran

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    I've been doing IT for a very long time. I learned decades ago about the very real benefits of backing up regularly and systematically, and doubly so when migrating and upgrading, on any system, whatever the supposed risks or certainties. Not all system changes enable an easy roll-back; MV is one of that rare breed, however. Despite this, I recommend belts and braces, all of the time. It may seem to be a chore, but it soon becomes a habit, even a ritual, and it saves, not just time, but in some (many..?) cases, an awful lot of money. I followed the instructions and had no problems whatever. Was I just lucky..? Maybe so.


    Still, moving to a later version is not mandatory, and we all do things differently, I suppose.
     
    Last edited by a moderator: Aug 14, 2016
  12. Isaac The Red

    Isaac The Red RedMage Veteran

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    And in the case of RMMV if you back up, and then update, worse case scenario, theres a few different bugs than before, and you can't use a couple plugins until either you [if you make them yourself] or the plugin dev update them. pretty sweet deal really.
     
  13. djDarkX

    djDarkX Retro & Remastered Music Guru Veteran

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    Only problem I'm having is with the editor's Music Player not looping audio.  The engine itself loops the audio, but not the editor.  Using the non-Steam version, cuz Steam itself is a resource hog.  Sometimes I like listening to the music while I work because a lot of it is pretty awesome.
     
  14. The Stranger

    The Stranger The Faceless Friend Veteran

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    I had that problem, too. I uninstalled MV, then redownloaded it from the store (just to be safe) and reinstalled it. I then updated straight to 1.3.1 - this seemed to fix it for me.
     
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  15. djDarkX

    djDarkX Retro & Remastered Music Guru Veteran

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    Mmm, perhaps I'll try that later.  Thanks for the heads up!
     
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  16. burb

    burb Villager Member

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    After updating to 1.3.1 I'm getting an error in the dev console, but it's seemingly not affecting gameplay.


    I've copied all NewData files into my existing project, including the index.html file.


    Anyone else experiencing this?


    dev-error.PNG
     
    Last edited by a moderator: Aug 14, 2016
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  17. Crimson Dragon Inc.

    Crimson Dragon Inc. Crimson Dragon Veteran

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    you werent suppose to do the index file since that was all your plug in set up....


    also how do you bring up the console now F8 isnt working anymore
     
  18. Isaac The Red

    Isaac The Red RedMage Veteran

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    Plugin Setup is in plugins.js not the index. Though I'm unsure of why the console isn't showing up for you F8 still brings it up for me.
     
  19. burb

    burb Villager Member

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    I haven't copied over the plugin.js file, so that's all okay.


    F8 is still working fine.
     
  20. Jonforum

    Jonforum Veteran Veteran

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    or convert paralaxe to jpg .


    and rename .png,


    is work for me and read the jpg compression.


    7mo png24 to 2mo jpg(70)
     
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