RPG Maker MV v1.3.1: Fixes

Discussion in 'RPG Maker MV Software Updates' started by Archeia, Aug 12, 2016.

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  1. Isaac The Red

    Isaac The Red RedMage Veteran

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    Pixi.js stuffs updated this morning. :D
     
  2. nio kasgami

    nio kasgami VampCat Veteran

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    Honestly this why I said "IF" 


    I would make a conversion so people can use it if they want on the desktop version.
     
  3. Fudge

    Fudge Veteran Veteran

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    Thank you for the new update! Everything seems to be working very well, but- and I apologize in advance if this is a question with an obvious answer- I am unsure as to how to put the Fantasy Database into my current project. EDIT nevermind, I figured out how to do it.
     
    Last edited by a moderator: Aug 17, 2016
  4. Oscar92player

    Oscar92player Veteran Veteran

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    Looks like the error from the Dev Editor disappeared with this update, with all the bugs from Tilesets too. Thank you so much!
     
  5. Archeia

    Archeia Level 99 Demi-fiend Staff Member Developer

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    Just uploaded the latest version of 1.3.1! Opening topic posts the new changes. Please update everyone!
     
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  6. Nanaya

    Nanaya Veteran Veteran

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    Waouw, thanks for the update !
     
  7. lawina

    lawina Veteran Veteran

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    It just updated through Steam, but the files in /NewData don't seem to have been changed (including pixi.js).
     
  8. Hoppy

    Hoppy Veteran Veteran

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    The WebGL: INVALID_VALUE: bufferData: size == 0 issue still presists in Beta1 and it locks up battle tests after the first turn (I and the enemies can conduct a turn each, then it freezes on the second turn, commands don't show, and I have click the X to close the window) even with plugins off, but the about screen shows 1.3.1 now.
     
    Last edited by a moderator: Aug 19, 2016
  9. The MM

    The MM Villager Member

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    Seems this latest update fixed my BGM issue!


    Guess I can be back to leave MV up all the time even when not RPG making for the awesome BGM! :D


    The dev team need epic donuts!


    [​IMG]
     
    Last edited by a moderator: Aug 21, 2016
  10. Archeia

    Archeia Level 99 Demi-fiend Staff Member Developer

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    It's already fixed. Reupdate again. (we are out of beta1 and beta 2. We have finalized 1.3.1)
     
    Last edited by a moderator: Aug 21, 2016
  11. Galv

    Galv Veteran Veteran

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    I have updated again just now (the non-steam version using the link on the original post of this thread) and the "WebGL: INVALID_VALUE: bufferData: size == 0" error remains for me also. Confirmed when creating a fresh project. The About menu reports version 1.3.1.
     
  12. Archeia

    Archeia Level 99 Demi-fiend Staff Member Developer

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    Okay try this:


    https://dl.dropboxusercontent.com/u/17078211/js.rar
     
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  13. Galv

    Galv Veteran Veteran

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  14. Hoppy

    Hoppy Veteran Veteran

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    Those files also worked for me as well, there are no more locks in battle testing, thanks.
     
  15. exsharaen

    exsharaen Villager Member

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    Thank you for the update! The WebGL INVALID_VALUE is now gone from my project! RMMV 1.3.1 on Steam.
     
  16. vannt93

    vannt93 Villager Member

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    Awesome. Thanks for the new update :)
     
  17. Xamos

    Xamos Xamos Veteran

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    Awesome update! I love the MadeWithMV image and all but is there a source file png or something that I can use to make my own Splash page? Need something with a transparent background, working on making a bigger custom Splash page.
     
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  18. DarkSearinox92

    DarkSearinox92 Veteran Veteran

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    There is a bug when you use the command "set movement event" and you set a new graphic on event there., i've opened a topic with a project to check the bug. Please, check it.
     
  19. SimProse

    SimProse Veteran Veteran

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    I believe I saw an actual source file in the 'Pictures' folder that I assume you can alter, and it will show up instead.
     
  20. RLFHOG3

    RLFHOG3 Survivor Veteran

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    Seems like there's a bug in the new version of MV that prevents scrolling text from... well, scrolling... or appearing even.
     
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