Status
Not open for further replies.

Archeia

Level 99 Demi-fiend
Staff member
Developer
Joined
Mar 1, 2012
Messages
15,718
Reaction score
16,528
First Language
Filipino
Primarily Uses
RMMZ
The children's elf ears appear in the characters and side-view battlers of the character generator, but the adults' ears still do not appear...

Because the adult one doesn't have any graphics. The elf ears we made were specifically for kids.
 

Gabezin

Regular
Regular
Joined
Sep 27, 2016
Messages
43
Reaction score
13
First Language
Spanish
Primarily Uses
Because the adult one doesn't have any graphics. The elf ears we made were specifically for kids.

Yeah, but you said in another topic (1.3.3 update) that was already done, but not yet in that update. Is this still going to happen?
 

Archeia

Level 99 Demi-fiend
Staff member
Developer
Joined
Mar 1, 2012
Messages
15,718
Reaction score
16,528
First Language
Filipino
Primarily Uses
RMMZ
Yeah, but you said in another topic (1.3.3 update) that was already done, but not yet in that update. Is this still going to happen?



Um no I didn't? At least I don't remember saying that.
 

cekobico

Regular
Regular
Joined
May 8, 2015
Messages
353
Reaction score
160
First Language
Indonesian
Primarily Uses
I'm still on Version 1.3.2, I think. Do I need to update to 1.3.3 first before updating to 1.3.4?
 

kovak

Silverguard
Regular
Joined
Apr 3, 2016
Messages
1,266
Reaction score
1,572
First Language
PT - EN
Primarily Uses
RMMV
Not if you use the full patch option
 

ACECORP

Founder & Entrepreneur
Regular
Joined
Apr 6, 2016
Messages
257
Reaction score
42
First Language
English
Primarily Uses
RMMV
I have RPGMaker MV for MAC via Steam and it broke during the update. 


Now it won't launch. 


I already verified the integrity of my cache and that checks out, but does not solve the problem.


I already rebooted and re-attempted verification and that does not solve the problem either.


It seems that the KID folder doesn't exist, and the steam update keeps crashing and won't update or allow me to launch the application.


I am dead in the water, I can't launch, use, or update RPGMaker MV for MAC via Steam. 


This is terrible. I have had no issues with RPGMaker MV until now. 


Any ideas how to fix this so I can use it again?

RPGMakerMV_Steam_MAC_Issue.png
 

kovak

Silverguard
Regular
Joined
Apr 3, 2016
Messages
1,266
Reaction score
1,572
First Language
PT - EN
Primarily Uses
RMMV
Have you tried to check files or reinstall it?
 

Archeia

Level 99 Demi-fiend
Staff member
Developer
Joined
Mar 1, 2012
Messages
15,718
Reaction score
16,528
First Language
Filipino
Primarily Uses
RMMZ
Yes, in this page:



Then you misunderstood my post on both accounts. 


The ears SHOULD reflect on the generator now in this update, but as I said, the adult one has no graphics. Those are two fundamentally different things.
 

ACECORP

Founder & Entrepreneur
Regular
Joined
Apr 6, 2016
Messages
257
Reaction score
42
First Language
English
Primarily Uses
RMMV
Kovak,


Yes. Thanks for your suggestion. It seems that my problem was caused by being offline for two months and not having any of the two or three newer RPGMaker MV Updates. I was able to fix the issue by completely deleting the cached content and re-downloading the entire program.


I tried the same thing with Game Character Hub Portfolio Edition since I had the same type of problem with that but that is still broke, so I logged a support ticket with Steam Support for that one. 
 

Gabezin

Regular
Regular
Joined
Sep 27, 2016
Messages
43
Reaction score
13
First Language
Spanish
Primarily Uses
Then you misunderstood my post on both accounts. 


The ears SHOULD reflect on the generator now in this update, but as I said, the adult one has no graphics. Those are two fundamentally different things.

But what's the point of reflecting on the generator if there are no graphics?


I thought when you said that it would be fixed, there would be graphics as well, and if the ears were made for the children, why leave the adults without them?


Even more now that the children have, the adult's generator without these graphics is incomplete. I just think this should have come with the graphics since the launch of the program, because it does not make sense to have the elf ears if they do not appear in the generated characters.


Sorry, but this is my opinion.
 
Last edited by a moderator:

Archeia

Level 99 Demi-fiend
Staff member
Developer
Joined
Mar 1, 2012
Messages
15,718
Reaction score
16,528
First Language
Filipino
Primarily Uses
RMMZ
But what's the point of reflecting on the generator if there are no graphics?


I thought when you said that it would be fixed, there would be graphics as well, and if the ears were made for the children, why leave the adults without them?


Even more now that the children have, the adult's generator without these graphics is incomplete. I just think this should have come with the graphics since the launch of the program, because it does not make sense to have the elf ears if they do not appear in the generated characters.


Sorry, but this is my opinion.



Because we made the Kid parts. Not the MV Adult Generator parts.
 

Ashouse

Resident Zombie
Regular
Joined
Oct 25, 2015
Messages
246
Reaction score
111
First Language
English
Primarily Uses
N/A
But what's the point of reflecting on the generator if there are no graphics?


I thought when you said that it would be fixed, there would be graphics as well, and if the ears were made for the children, why leave the adults without them?


Even more now that the children have, the adult's generator without these graphics is incomplete. I just think this should have come with the graphics since the launch of the program, because it does not make sense to have the elf ears if they do not appear in the generated characters.


Sorry, but this is my opinion.

There's a fix for this too. Look up hiddenone's mv resources and your sideview ears are there (plus a boat load more like lizard men and dog people in complete side view that can change clothes and everything). Just find that total download and follow her instructions. You will be more than pleased. I know you want an "official" solution, but this is actually better. Hiddenone and others have expanded the generator way beyond what you could expect rpg maker and team to do for free. If I get a chance I'll link Avery's list if I can find it again. It has most, if not all user made generator updates. The problem with that is you'd have to rename a bunch of stuff (outside of hiddenone's which is plug n play) but there is an "extended" generator with an easy import feature that saves you the 12 hours of renames (like I did at first) and all the user errors you will undoubtably make (like I did) and it works VERY well! Link or shut up, right? Okay, I'll post links when I get to my pc, if you still need them.

Because we made the Kid parts. Not the MV Adult Generator parts.

1st rule of business: Can't please em all. Lol ;)
 

KillerGin

Freddie
Regular
Joined
Dec 18, 2015
Messages
569
Reaction score
548
First Language
English
Primarily Uses
N/A
Oops! Wrong forum. I meant to ask... 

has MV implemented String variables yet?
 
Last edited by a moderator:

Sixth

Regular
Regular
Joined
Jul 4, 2014
Messages
2,207
Reaction score
877
First Language
Hungarian
Primarily Uses
RMVXA
If you mean that you want to set a String object to an in-game variable (those which you can select in the event editor with the Control Variables command), it was always possible.


You can set anything for any variable with the script option, and check them in conditional branches with the script option too if needed.


Sadly, the built-in page conditions in the event editor are not capable of comparing anything else than integers for variable conditions, so if you wanted to do that for this reason, you won't be able to do it (as far as I know, but I haven't checked these MV updates yet).
 

Engr. Adiktuzmiko

Chemical Engineer, Game Developer, Using BlinkBoy'
Regular
Joined
May 15, 2012
Messages
14,693
Reaction score
3,035
First Language
Tagalog
Primarily Uses
RMVXA
yeah, string variables are perfectly doable since variables were made... 
 
Last edited by a moderator:

KillerGin

Freddie
Regular
Joined
Dec 18, 2015
Messages
569
Reaction score
548
First Language
English
Primarily Uses
N/A
Oh, silly me!

There is no way to check for string values in the editor and the one time I tried to stick a string in a global variable the editor didn't like it, gave me an error, so I assumed they were not officially supported. Perhaps I used " instead of '... or the other way around... I can't believe I got this far without ever using a single string variable lol.

Anyways thanks.
 

Engr. Adiktuzmiko

Chemical Engineer, Game Developer, Using BlinkBoy'
Regular
Joined
May 15, 2012
Messages
14,693
Reaction score
3,035
First Language
Tagalog
Primarily Uses
RMVXA
I'm pretty sure I used " when I last tried setting a string to a variable in MV for test purposes. maybe there was something wrong with the way you tried to set it to the variable.
 

tabrls

Villager
Member
Joined
Aug 14, 2014
Messages
6
Reaction score
4
First Language
korea
Primarily Uses
oh. thanks god.


more optimization plz.
 
Status
Not open for further replies.

Latest Threads

Latest Posts

Latest Profile Posts

I've been watching videos about the videogame streamer Open Hand charity scandal, and the rabbit hole keeps getting deeper. At first it was just a lot of donated money being grossly neglected for years, and now there's a lot of money unaccounted for, which could turn this into a legitimate IRS crackdown.
Let's have some fun with my advent calendar. What would you like to see for Day 3: land, sea, or air? :rheh:
I've been thinking about doing a jokey submission for the Christmas jam in which, like a cartoon special where all the characters "play" a counterpart in A Christmas Carol, my MagiCats would each play a role from the C.A. Smith story The Coming of the White Worm, with Cyprian as Evagh, Rousalie as Dooni and so forth. But in the end, I figure all my development efforts should go toward the game proper.
In twitter, square phoenix had successfully prompted chatgpt to make the mini game watermelon pangpang.

drew some stuff to see how frontview might look. not entirely sold on or off of it yet. "could" work, but something feels missing.

Forum statistics

Threads
136,697
Messages
1,268,894
Members
180,412
Latest member
LoftTheSkyWarrior
Top