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- Oct 26, 2015
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I was wondering if you can make an event where the event makes it so it waits until key is pressed? This example below works very well but for MV (Since this event is actually used for VX Ace because I can't find any help else where) it's different for some reason.
Whenever I have it like this The wait actually makes the player WAIT and do nothing. I press the button and nothing happens then the timer goes off and the event ends. But I just want it to have a small timer so the player has enough time to press the button. I've tried making it into a parallel process event but that didn't work either. Any thoughts?
Whenever I have it like this The wait actually makes the player WAIT and do nothing. I press the button and nothing happens then the timer goes off and the event ends. But I just want it to have a small timer so the player has enough time to press the button. I've tried making it into a parallel process event but that didn't work either. Any thoughts?





