RPG Maker MV - YEP Item Upgrade - Eval to give skill

SamBargeron

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Sometimes I like weapons to provide special skills, which I usually categorize as "equip skills".

I was wondering if it was possible to use the upgrade effect "Eval" to give a weapon such a skill.

For example, upgrade a weapon so that a "Longsword" becomes a "Flaming Longsword" which is the same except that it provides a "Flaming Strike" skill.

That's just an example. The real reason I ask this is because in my game an important story relevant weapon can be changed into an important magical relic. Right now this is done through a key item calling a common event which replaces one weapon with the other. But if I could work it into Yanfly's Item Upgrade plugin, it would be a much more organic part of the game and players would feel much more rewarded for finding it.

Anyway. I know this is kind of a selfish request, but I wondered if anybody knew the answer. I'm sure it would also benefit others to know.
 

superevil

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Hey, sorry that this is my first post. 

I had this same question a while back when MV first came out, here's the answer!

http://steamcommunity.com/app/363890/discussions/4/483368526576464910/

Here's an alternate link to a Google Spreadsheet with the different Codes, DataIds, and Values. 

https://docs.google.com/spreadsheets/d/1QsT1sLY4eqkdQq8Z3OGXZLrthxMXSueyngtkHyX6his/edit#gid=0

Obviously I'm the same Superevil on Steam, so if you have any specific questions that aren't answered, I can try to help you out if necessary. 

Happy coding!
 

SamBargeron

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WhaaaAAAAaaat?! That is way above and beyond what I asked!! Thank you so much!
 

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