Hi folks! I know it's been a long time, but I've been busy with work, and learning Visual Basic .NET and all kinds of work-specific stuff. It's been pretty draining. But, I've recently managed to find brain power to keep at this thing. An update is coming, I'm hoping for within the next week or so. I just wanted to share this little teaser of what is upcoming. I hope some of you out there will find it useful on next release!

Some things to note:
Fun stuff coming soon - the only part left is editing the database to contain coordinates for the various XP tilesets!

Some things to note:
- Moving from XML to a local database - faster load times for tiles
- Ability to load a tileset to resume work on it or modify it
- RPG Maker XP tile support - note that this is to help you use XP tiles in VX Ace, not to edit tilesets for XP
- XP Autotiles are sized to fit for animations and ground tiles - for full size, place in an A5 or B-E tileset
Fun stuff coming soon - the only part left is editing the database to contain coordinates for the various XP tilesets!




