RPG Maker Time 1001

Azurose

Mediocrity itself
Veteran
Joined
Feb 5, 2020
Messages
34
Reaction score
68
First Language
Dutch
Primarily Uses
RMMV
1619986635369.png

That's the spirit.

Spent about 20-30 hours learning the basics of the software the other 200 hours I've put into my first project so far, which is like...10-15% completed?

Just gotta persevere and see this one through to the end. I SHALL finish my first project...eventually.
 

Dalph

Nega Ralph™ (RM Tyrant)
Veteran
Joined
Jul 15, 2013
Messages
7,776
Reaction score
19,757
First Language
Italian Curses
Primarily Uses
RMMZ
*summons @Caz in the thread to traumatize everyone here*

That being said, I have "only" 3660 hours on MV but I finished 3 short minigames in 2017.
Life got in the middle since then.
 

Caz

Green Eyes Blonde Dragon
Moderator
Joined
Oct 15, 2012
Messages
925
Reaction score
1,953
First Language
English
Primarily Uses
RMMZ
Hah, my hours look much better than they actually are.. These are mostly from leaving the engine open in the background, or using them to test characters/tiles/record videos instead of actually making games. :eswt: I have no idea how long I've spent actually developing games, but I've only ever released one fully completed game.

For some reason, some people get very, very angry at me for having such high hours..

1619999317144.png
 

bgillisp

Global Moderators
Global Mod
Joined
Jul 2, 2014
Messages
14,188
Reaction score
15,265
First Language
English
Primarily Uses
RMVXA
Ok how did you get MZ that high that fast? There's only 8,760 hours in a year.
 
  • Haha
Reactions: Caz

Solovei

Has approximate knowledge of many things
Veteran
Joined
Apr 28, 2021
Messages
37
Reaction score
47
First Language
English
Primarily Uses
RMMV
Wow... I can totally see how people would run up their hours like that! I get so sucked into making maps that I barely notice time going by and before I know it it's been several hours
 

Caz

Green Eyes Blonde Dragon
Moderator
Joined
Oct 15, 2012
Messages
925
Reaction score
1,953
First Language
English
Primarily Uses
RMMZ
Ok how did you get MZ that high that fast? There's only 8,760 hours in a year.
It's probably from having access to MZ to make a sample game and then.. just.. never closing out of it. :rtear:
 

Latest Threads

Latest Profile Posts

Been away for awhile, but here's some new free music. This one is kind of weird or experimental and not sure how I'd classify it. But, hopefully someone will find it useful!

I'm working with Excel today, and I just hate VBA so much. It's like the designers said "How can we make a programming language that works as obtusely and inefficiently as possible?"
Beep-Beep-Motha-facka.gif

Just finished and uploaded the delivery truck base/sprite sheet. I've been steadily replacing the default assets with early modern alternatives. The air-ship for a biplane, horse-drawn wagon for a delivery truck, and next a sailboat for a steam-powered passenger liner (think of the SS Olympic and RMS Titanic).
I caught a shiny magikarp on pokemonGO today AND finally saw Detective Pikachu and it was so cute and I'm still so hype AHHHHH!!!
one of the coolest things I've learned from the forums is the ability to give yourself a hitbox. I have a move you can do on the fields. shoulder tackle. thanks to the forums, that tackle triggers self A switches on some events. NPC's and the environment now react to the tackle. awesome.

Forum statistics

Threads
121,947
Messages
1,145,377
Members
160,220
Latest member
Trex1930
Top