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Hi

Before i begin, i'm not sure it's the good place to post my problem, and sorry for my bad english ^^'

So i wanted to use a battle system with TP use essentially : When you use a comp, TP increases, and if monster attack you, TP decreases. I want that when TP rate are below 15%, the actor take Break state, increase damage done and received.

My problem is that i can't find a way to say " If TP are below 15%, inflected Break state"

Thank you in advence (and sorry again for my english) 

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