RPG Maker VX Ace: Controlling BOTH SIDES of the Battle

Alistor53259

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I desire to duke out an RPG battle between a friend and I with each of us having our own characters/party. Sadly, the enemy side is AL-controlled. IS THERE A WAY TO CONTROL BOTH SIDES OF THE BATTLE for an effective versus match? Thanks for any help.
 

Shaz

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Do you have a two-player script, to start with?
 

Alistor53259

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Now I'm allowed to post again. Being a new member has it's disadvantages. :-/   I meant to add that, unless it's necessary for this to work, I only need one player's input. My friend will tell me his moves and I enter them in for him. (It's over Skype.)  Although there is two of us, I only need the input of one player. :)
 

Wavelength

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Just edit your post instead of making two consecutive posts.

Sadly I don't have the time to create this script at the moment but I think it's a really cool idea - could be the start of some very cool tactical RPG combat games where two players can face off against one another.  I really hope someone fills this request!
 

Alistor53259

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Oh, duh, now I see the option. :p

I think it'd be pretty cool. Thanks!
 

Trihan

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So you want a script that lets you control actions for the enemy side as well?
 

Trihan

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I'll see what I can do.
 

Trihan

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Just a quick update on my progress so far: I've got a command window appearing for enemies and have them set up so they can have action input the same way as actors. Should be able to finish this tomorrow.
 

Alistor53259

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Oh, wow, that was fast! Thanks! :-D
 

_Shadow_

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Just a quick update on my progress so far: I've got a command window appearing for enemies and have them set up so they can have action input the same way as actors. Should be able to finish this tomorrow.
I am really curious.
 

Trihan

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Still not quite there yet, but I haven't forgotten about this.
 

WCouillard

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Trihan, if you can further develop this script into a Manipulate skill, I will love you forever.
 

Trihan

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I'm pretty sure I could do that, I'll let you know once I'm further along.
 

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