Rpg maker vx ace crafting system

iamthenerd

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Im trying to make a crafting system in my game and I was wondering if their was a way for me to make sure the player has enough materials before crafting so like if it takes 4 iron to make a sword and they only have 1 they cant craft it. but if they have 4 they can.
 

Zoltor

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Im trying to make a crafting system in my game and I was wondering if their was a way for me to make sure the player has enough materials before crafting so like if it takes 4 iron to make a sword and they only have 1 they cant craft it. but if they have 4 they can.
Without scripting, you should beable to use condition branches to pull this off. It's a long winded solution if you allow a ton of different items to be crafted through a single event, but it should be very doable.

For specific help with such, we would need to see how you have your event set up.
 
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iamthenerd

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it works with condition branches! thank you! :)
 

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