RPG MAKER VXACE not responding in steam after maxed out cloud sync storage?

stuffchan

Villager
Member
Joined
May 21, 2022
Messages
7
Reaction score
1
First Language
English
Primarily Uses
RMVXA
Earlier today I maxed out the cloud sync storage on steam for rpg maker, and it gave me a warning but the program still started up.

I've been trying the last two hours too get it started but now steam keeps crashing. I have to use task manager to close steam all together.
bbb027e8a77c0ed3b947a7b7406124dc.jpg

I tried removing some of the files that put my game file over the 500mb limit, still didn't work.
I tried disabling the cloud sync all together.
03cea6449dd313cb95760d9b3dfc45db.png

Still didn't work.

Tried restarting and that didn't work. Tried playing a differen't game and that game worked fine.

Not really sure what too try next.. Can anyone help me with this?
 

Andar

Veteran
Veteran
Joined
Mar 5, 2013
Messages
36,693
Reaction score
9,865
First Language
German
Primarily Uses
RMMV
steam cloud for project storage has always been a problem with VXA, because the steam cloud was originally only intended for game saves which are much smaller than complete project saves.

and that resulted in the sync's taking too long and making it look as if the program crashed and other problems.

I don't have Ace installed any longer, but if I remember correctly there are two or three different places where you have to disable the cloud to really prevent that. And if the program no longer launches that is a problem because you can't access all of them.


Try the following:
disable your network connection before starting steam. when steam complains, put it in offline mode.
THEN try to start VXA, and if that works remove your projects from the cloud under project management
 

stuffchan

Villager
Member
Joined
May 21, 2022
Messages
7
Reaction score
1
First Language
English
Primarily Uses
RMVXA
I tried disabling cloud all together and steam still crashes.

I just tried moving my game file, and opening rpgmaker, and the program opened up with no problem, but now when I try to open my game it crashes steam..

Could it be the file itself?
steam cloud for project storage has always been a problem with VXA, because the steam cloud was originally only intended for game saves which are much smaller than complete project saves.

and that resulted in the sync's taking too long and making it look as if the program crashed and other problems.

I don't have Ace installed any longer, but if I remember correctly there are two or three different places where you have to disable the cloud to really prevent that. And if the program no longer launches that is a problem because you can't access all of them.


Try the following:
disable your network connection before starting steam. when steam complains, put it in offline mode.
THEN try to start VXA, and if that works remove your projects from the cloud under project management
 

Andar

Veteran
Veteran
Joined
Mar 5, 2013
Messages
36,693
Reaction score
9,865
First Language
German
Primarily Uses
RMMV
steam crashes while in offline mode?
then this has absolutely nothing to do with the cloud
 

stuffchan

Villager
Member
Joined
May 21, 2022
Messages
7
Reaction score
1
First Language
English
Primarily Uses
RMVXA
Before I move on from the cloud save, Is there a way too delete the cloud data completely through directories? I tried removing the project from project management, but my game wasn't in there.
steam crashes while in offline mode?
then this has absolutely nothing to do with the cloud
 

bgillisp

Global Moderators
Global Mod
Joined
Jul 2, 2014
Messages
14,289
Reaction score
15,406
First Language
English
Primarily Uses
RMVXA
I had to divorce my game from Steam cloud as I was hitting an issue where saves took 5+ minutes of the project. That is probably what you are running into. It will probably open *eventually* but you may need to give it 10 - 15 minutes if you maxed out the storage as it is trying to synch every single thing all at once and checking it.

I found moving all projects to a new directory did fix it for me, and disabling the cloud on the program. You did move the project file to something Steam has no clue exists right? It might be crashing as Steam found it and is trying to resynch it again. You may need to let it synch once (get a book out it will take a while and will appear to have crashed).
 

stuffchan

Villager
Member
Joined
May 21, 2022
Messages
7
Reaction score
1
First Language
English
Primarily Uses
RMVXA
I finally got it!

I think I just had to completely delete the steam cloud data then restart my computer.

Not sure if that's what it was, but my troubles are over for now.

(Here's a pic of what I deleted, not completely sure if those are cloud data saves, but the file sizes calculated out to be the same as my cloud data save size.)

810198176c7a2ce08f3f6e9f23ea41ba.png

I had to divorce my game from Steam cloud as I was hitting an issue where saves took 5+ minutes of the project. That is probably what you are running into. It will probably open *eventually* but you may need to give it 10 - 15 minutes if you maxed out the storage as it is trying to synch every single thing all at once and checking it.

I found moving all projects to a new directory did fix it for me, and disabling the cloud on the program. You did move the project file to something Steam has no clue exists right? It might be crashing as Steam found it and is trying to resynch it again. You may need to let it synch once (get a book out it will take a while and will appear to have crashed).
steam crashes while in offline mode?
then this has absolutely nothing to do with the cloud

Thank you both for the help/messages.
 

Latest Threads

Latest Profile Posts

well here's that concept art!
WIN_20220812_16_53_56_Pro (2).jpg
Whaddya think? Name suggestions?
Some character designs of 'Coin Locker'.
(there may be some future designs along the process.)


Untitled1294_20220813055849.png
1660339609612.png
Really need to come up with better names for my folders.
rpgmakerxp wrote on caethyril's profile.
Hi, I saw you comment a google drive link to add a specific script to a kadowa plugin for battle voices here: https://forums.rpgmakerweb.com/inde...attacking-defending-skills-damage-ect.119148/

I'd like to add "multiple possible battle voices" for stuff too, can you please let me know what to change cause the link isn't working.

Forum statistics

Threads
124,454
Messages
1,163,785
Members
163,276
Latest member
Ciberfreak
Top