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- Feb 11, 2016
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Hey, everyone, this is my first time posting on the forum, so if I make a mistake I apologize. I am using RPG Maker XP, and I use force actions with a few abilities (such as a geomancy type skill that produces effects based on the location). Essentially, the character will activate the skill Geomancy (which has no effect other than call some script to determine the location and choose a random skill based on that location), and then force action has the same character immediately do an attack based on the location.
For example, say in fields "Geomancy" will randomly use "Sun Glare," "Vine Attack," or "Breeze."
-Geomancer uses "Geomancy"
-Geomancer instantly force actions "Vine Attack"
The force action is working properly, but there is one problem. I've noticed that as far as states are concerned, force action causes states on the user to end early.
For instance, if a state normally lasts 4 rounds, it will end upon either using "Attack" 4 times, using "Geomancy" 2 times, or using "Attack" twice and "Geomancy" once.
I would prefer that state duration updated at the end of each battle round instead of the end of each character turn. At the very least, it would be acceptable if force action didn't reduce status effect duration again.
Does anyone know any solution to this problem? Thank you for your time!
For example, say in fields "Geomancy" will randomly use "Sun Glare," "Vine Attack," or "Breeze."
-Geomancer uses "Geomancy"
-Geomancer instantly force actions "Vine Attack"
The force action is working properly, but there is one problem. I've noticed that as far as states are concerned, force action causes states on the user to end early.
For instance, if a state normally lasts 4 rounds, it will end upon either using "Attack" 4 times, using "Geomancy" 2 times, or using "Attack" twice and "Geomancy" once.
I would prefer that state duration updated at the end of each battle round instead of the end of each character turn. At the very least, it would be acceptable if force action didn't reduce status effect duration again.
Does anyone know any solution to this problem? Thank you for your time!

