Ganzimaro

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All the good times of the day. Need help with the introduction of additional features. Since the engine uses PIXI.js, it became necessary to connect the 3d container "link". Can anyone suggest how to connect this plug-in?
 

Ganzimaro

Villager
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Aug 24, 2016
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First Language
Ukrainian
Primarily Uses
RMMV
So, I connected the script, but there is an error "updateChildTransform", apparently the problem of synchronizing different libraries "Pixi.js". Who has any ideas for solving the problem?
 

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Just about finished I reckon.
This could probably be an entire thread, but it’s really interesting how replaying a game several years later can change how you relate to a character. I think Tidus from FFX got such a bad rap. I getchu. Completely different reaction as an adult now.
As you see, I still enjoy writing tutorials. Is there anything specific you want to see? (I know mapping and editing/resource making is usually popular, but those are very broad topics)
Well, I wanted to expand player battlers visually and now have 3 sheets and counting for each of my players party.
1. Regular sheet
2. The character has turned stone sheet.
3. Using potions sheet.

Technically the main hero has 4 since he starts with a wooden sword, and I felt that the battler should reflect that until he gets a metal one.

Right back to the RM game dev grind in about 15 minutes. :LZSexcite:

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