arcadekitten

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I saw someone ask this question here a long time ago but it doesn't seem they got any answers, so I thought I'd try asking!

When in battle, RPGMaker asks to player to select an attack and then select an enemy to use it on. I understand this for when there's a group of enemies on the screen, but when there's just one enemy left on screen it takes some of the momentum out of the battle--especially when it's during something like a boss battle.

Is there any way for disabling enemy select when there's only one enemy on the screen? It's not the worst thing to live with but I'd love have a solution if possible!

Thank you in advanced for your time/assistance!
 

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