[RPGMMV] Slight visual glitch in idle animation sprite

KarmaLarma

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Heyo! I'm very new to using RPG Maker software (just got MV at the start of the Steam sale) so I'm trying to avoid using the forums too much as I'm still learning all the basics. However, I've run into an odd little problem with a sprite of mine. I should disclose I'm also using the More Frames plug in for my animations (his file is titled $Mojo [4 4 4 4].png). I'm also using the free version of TexturePacker to put together my sheets originally animated in Aseprite.

I've placed an NPC as an Event and chosen the Stepping option to have him always running through the first line of sprites as an idle animation since he won't be needing to walk anywhere. However, for some reason, he seems to jiggle a bit to the side, even widening a pixel during a certain frame.

The sprite exported as a gif from Aseprite does not have this problem.

I've also examined the sprite sheet itself and can't see any width difference in the feet as appears in the frame where the sprite widens by one pixel so I don't think it's the sprite sheet.

Extra empty rows are hopefully to be used for more animations once I get this down but also are to ensure RPG Maker divides up the sprite correctly.

Has anyone else experienced this kind of sprite warping? Or is there some flaw in my sprite sheet I'm just not able to pick up on?
 

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