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- Aug 22, 2014
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So I compressed my game to check if it works and there's a problem!
I have an event where the player goes to the door and it asks the player he if or she would like to go out and gives them a choice. Fact is that two tiles in front of the player, the player can't move forward and if they press x to do something then it fades to black. Afterward it's gone all black you can still open the menu and everything but you just can't see.
^^^ a screenshot, maybe this is happening because I have too many events in a map?
The red square is where the player bumps into nothing and the screen fades to black if they interact with it.
^^^ EDIT: The event page of the event that the player should be interacting with. During playtesting it's fine, just when I've compressed the game, then the problem happens. 
I have an event where the player goes to the door and it asks the player he if or she would like to go out and gives them a choice. Fact is that two tiles in front of the player, the player can't move forward and if they press x to do something then it fades to black. Afterward it's gone all black you can still open the menu and everything but you just can't see.
The red square is where the player bumps into nothing and the screen fades to black if they interact with it.

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