Thanks, Giant.
And well, it's just like what you said in the dialogues; since the idea came from my friend and it's written in Bahasa Indonesia, I must translate it without any dictionary for difficult phrases. That's why it's kinda mess, and it's in top of my list in next update. Perhaps, I'll add or remove some scenes to refine the intro so it won't be too long anymore...
Yes, I designed the battle system. Taken from my previous game, Wandering Brawler and refined many times so it fits with the variation of characters and enemies in the game.
The maps are designed by the contributors. Maybe I didn't check the fences in the town, but I'll check it out and fix it in next update.
Facesets came from Lazcht (
http://lazcht.deviantart.com) who gave a relieving help for graphical assets as well with the title logo that refined in his/her hand as well.
I don't know exactly if Lazcht is a guy or a girl, so it's confusing to address him.... or her?
The Limited Inventory system restricts you to have a stack of items in large amount; when it reaches stack cap, it'll make another stack in the bag. Also, you have limited space for your items so pay attention to your bag when looting or buying items. The inventory space can be extended by purchasing another bag from Explorer merchants in Merchant Guild and equip it to the Scout.
That's all, and thanks for your appreciation. Stay tuned for the update announcements